We're Hiring Creative Minds

Build the Games Played by Millions Worldwide

Join playbestgames.io in creating unforgettable hidden object journeys, match-3 puzzles, and immersive city-building worlds from our studios in Stockholm, San Francisco, Tokyo, or 100% remotely.

50M+
Active Global Players
48+
Hit Original Titles
180+
Passionate Team Members
4.8 / 5.0
Glassdoor Studio Score
Life at playbestgames

Perks Designed to Help You Thrive

We believe extraordinary casual games are created by teams who feel supported, creative, and empowered in their personal and professional lives.

Remote-First Flexibility

Work from home, our modern European/US studios, or combine both. We supply home office setup grants and ergonomics budgets.

Comprehensive Health Care

100% company-paid medical, dental, and vision insurance for you and your dependents, plus mental wellness subsidies.

Learning & Growth Stipend

$2,500 annual budget for attending GDC, taking specialized Unity/Unreal masterclasses, or professional books.

Unlimited & Generous PTO

30 days guaranteed minimum paid vacation plus company-wide recharge weeks during summer and winter breaks.

Annual Hackathons & Jams

Three days every quarter dedicated purely to experimental game jams where any employee can prototype fresh game mechanics.

Profit Share & Equity

Competitive base compensation plus annual performance profit sharing bonuses aligned with game franchise success.

Opportunities

Open Positions

Find your next career chapter. We hire worldwide across engineering, creative storytelling, illustration, and product strategy.

Engineering Remote (EU / Americas) Full-Time

Senior Unity Client Engineer

Lead client architecture for our next-generation 3D puzzle engine. Optimize draw calls, memory budgets, and cross-platform asset bundles across iOS and Windows.

Game Design Stockholm HQ / Hybrid Full-Time

Lead Narrative Designer (Sherlock Holmes IP)

Craft captivating episodic mystery storylines, dialogue arcs, and hidden clue lore across classic literary Victorian mystery universes.

Art & 3D Remote Worldwide Full-Time

Principal 2D Concept Artist (Hidden Object Scenes)

Design breathtaking, high-detail painterly hidden object investigation environments, lighting mood boards, and intricate scene clutter compositions.

Engineering Remote (EU) Full-Time

Backend Cloud Sync Architect (Go / AWS)

Scale low-latency player save databases, multiplayer guild matchmaking, and event leaderboards handling 100K+ concurrent requests.

Product & QA San Francisco Studio Full-Time

Senior LiveOps & Economy Monetization Manager

Analyze player economy telemetry, design fair event battle passes, seasonal festivals, and balance virtual gem currency inflows and sinks.

Art & 3D Remote Worldwide Full-Time

Lead UI/UX Designer (Casual Mobile & Desktop)

Create intuitive, responsive, and delightful mobile interfaces, match-3 tile VFX, hud animations, and accessible touchscreen interaction models.

Game Design Remote Worldwide Full-Time

Senior Match-3 Puzzle Level Designer

Design, playtest, and calibrate thousands of innovative match-3 puzzle layouts, blocker mechanics, and booster dynamics with flawless pacing curves.

Roadmap

Our Transparent Hiring Journey

We value your time. Our streamlined interview process typically concludes within 2 to 3 weeks.

1

Application Review

Our talent partners review your portfolio, game jam projects, and technical background within 48 hours.

2

Introductory Chat

A relaxed 30-minute video discussion about your design inspirations, studio philosophy, and mutual fit.

3

Technical Deep Dive

A collaborative problem-solving session or paid take-home test focused on practical casual game challenges.

4

Welcome Offer

A competitive package proposal including equity, generous benefits, hardware budget, and start date planning.